![Picture](/uploads/4/2/3/8/4238217/1336242999.png)
This model was created by building the base mesh in Maya & 3dsmax and exporting it to Mudbox to texture where I increased the detail and altered the form of the model. I later colour corrected it in photoshop.
Rene
This is my character Rene I just completed modelling and texturing. Check back later to see the finished rigging.